Jhao.Kai.Li 发表于 2013-1-12 23:07

[2013年1月新闻][WiiU] 来自民间的希望!高清主机版口袋妖怪奉上!

本帖最后由 Jhao.Kai.Li 于 2013-1-12 23:11 编辑

<div><div>来源:<font color="#0000ff"><u>任天堂WiiU资讯网</u></font></div><div><br></div><div>翻译:<font color="#ff0000">已翻译</font></div></div><div><br></div><div><br></div><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><span style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;">This handsomely-designed Pokémon concept from Environment artist Evan Liaw--spotted over on Kotaku--is an attempt to show what a Wii U version of a Pokémon game might look like using the Unreal Development Kit.</span><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><span style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;">室内设计师Evan Liaw做这张看上去非常精美的画面就是如果有一天口袋妖怪在WiiU上出了高清版会是个什么样子。</span><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><span style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;">Let me state again in no uncertain terms: Liaw has done some beautiful work here with a realistic environment you could almost reach out and touch, with finely-textured wooden floors, soft, ambient lighting and plausible high-tech equipment. The thing is, Pokémon as a whole rejects a realistic treatment of its story and gameplay elements, and what I think is missing here is that extra level of stylization or exaggeration. (就不翻译了, 亮点是图)</span><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br style="color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 13.63636302947998px; line-height: 19.09090805053711px;"><br><div><br></div><div><br></div><div>[业界] 11区ACG+娱乐速报:索尼申请反二手游戏技术专利,漫画杂志休刊</div><div><br></div><div><table cellspacing="0" cellpadding="0" style="table-layout: fixed; width: 777.272705078125px; color: rgb(68, 68, 68); font-family: Tahoma, Simsun; font-size: 11.818181991577148px; line-height: 16.363636016845703px; text-align: start;"><tbody><tr><td class="t_f" id="postmessage_39861064" style="font-size: 14px;">1.根据eurogamer和日本insider网站的消息,索尼已经向美国申请反二手游戏专利,这种技术为光盘和机器各设置一个ID,玩家游玩游戏时,硬件通过同时判读两个ID确定游戏是否为二手,一旦发现二手游戏将立刻停止运行。此种技术也可用于办公软件、影碟、CD等。<br>2.美剧行尸走肉的游戏版也将登陆WII U平台<br>3.实业之日本社主办的漫画杂志《星期日漫画》2月起正式休刊。该刊定位为面向有一定社会阅历的中年读者阅读的风格较为成熟稳重的漫画。该刊的当家漫画《内衣教父》(香港卫视中文台播放的日剧译名《黑天黑地黑道情》undefined&nbsp;)停刊之后,该刊因没有培养出其他的大热漫画,加上原有的读者层纷纷进入老龄期,不得已宣布暂时休刊。出版方表示不排除将该杂志连载中的漫画换个渠道继续连载下去的可能性。<br>4.英国资本制作、好莱坞发行的,根据经典音乐剧改编的电影《悲惨世界》(休杰克曼主演)进入日本市场三周(首映有皇太子捧场),虽然始终未能夺得冠军,但始终维持在每周票房榜的第二位,基本上每个星期都能稳稳地拿到7000万人民币左右的票房。日前更传出某拜鬼48前团员在推特爆出连续入场观影三次的新闻。</td></tr></tbody></table></div>

口袋大学生 发表于 2013-1-13 04:43

看来WiiU主机有投资购买的价值。

BabyBichu 发表于 2013-1-26 20:46

太大了,很迷惘!
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