Jhao.Kai.Li 发表于 2013-1-10 17:01

[2013年1月新闻] 任天堂回应X/Y不在WiiU上的问题:PM的核心是便携体验,鼓励现实交流


来源:gamingeverything

In an interview with Game Informer, Pokemon Company director of consumer marketing J.C. Smith commented on why there isn’t a Wii U version of Pokemon X/Y.
Admittedly, the response is predictable. Smith mentioned that Game Freak tends to prefer portables as a result of the communication and trading aspects, and because you can take them with you.
“I can’t speak to the specifics, but traditionally Game Freak has always loved the game to be on a portable device because of the communication, trading, and the experience of taking this adventure with you. That’s why they’ve always prioritized a portable version of the game first. They’ve always liked what you can do in the real world with that.”
Speaking more broadly, Smith discussed the lack of real Pokemon titles on console:
“It comes down to what the creators want to do. Every time I’ve heard them talk about it, it’s been about the portable experience, taking the adventure with you, being able to share it with friends, communicate, trade, battle – really encouraging that interaction.”


在一篇Game Informer的访谈中,口袋妖怪公司消费市场指导J.C. Smith对为何开发的不是WiiU版本的《口袋妖怪X/Y》的疑问进行回应。
不可否认的是,回答在意料之内。Smith提到考虑到交流,交换等方面原因Game Freak更青睐掌机,因为掌机是可以随身携带的。
“我不能具体的说,但是传统上Game Freak 总是更喜欢把这系列的游戏放在便携式游戏机上,因为这样你可以享受到交流,交换体验的便利性。这就是为什么
他们总是优先考虑游戏的携带版本。他们一向更关注使用携带版在现实世界你所能做到的事情”
更进一步的说,Smith讨论了家用机上缺乏口袋妖怪的问题:
“这就要说到游戏的创造者们想要做的事情。每次我听到他们讨论,都是关于便携体验,利用这个便利性,得以与朋友们进行分享,交流,交换,对战
——他们真的很鼓励那方面的互动。”

永恒 发表于 2013-1-10 17:03

[发帖际遇]: 永恒玩宠物乐园, 获得馒头5个.


以前似乎也是有一个类似的报道
口袋正作不出在家用机上就是为了突出“口袋妖怪”中的“口袋”二字
页: [1]
查看完整版本: [2013年1月新闻] 任天堂回应X/Y不在WiiU上的问题:PM的核心是便携体验,鼓励现实交流